Each event has 10 to 14 people, and each participant is divided into red and blue groups to fight, and the warring sides have a sword and shield soldier, a pikeman, a small shield soldier, a long sword soldier, and a flag bearer. If one of the flags falls to the ground, the game is automatically over. The game is also considered over when a unit on the field is completely wiped out.
Wearing different color identification bands, the security group is guided to both sides of the field, and the security group indicates that the referee can start. The referee blows the whistle to signal the start, both members use their equipment to attack freely, and each member needs to meet the victory condition after the health is zero, that is, the round can be won. Three wins in five games determine the victory and move on to the next match. Please scan the QR code for more information.
XJTLU HMA & Kendo Club founded in 2016, from the club founded we uphold the “Use the art to hone the will, exercise the body with martial.” concept and committed to disseminating the spirits of HMA and Kendo, and the promotion of tournament.